Since an early age, I was driven by curiosity to understand and utilise the connection between technology and creative work. This not only led to being the guy in school who was responsible for cutting movies, creating magazine layouts or assisting in IT classes, but also to a never-ending exploration of new combinations of tools and crafts.
Professionally, my entry to the creative industry started as a musician. It allowed me to work with great clients and to travel to places like China or the US. This responsibility of managing my own projects, representing the company abroad combined with the experience of aligning creative craftsmanship with client requirements have built the basis of my career. After doing this for two years, I wanted to extend my horizon and skillset, which brought me to the design world.
I started to study Communication Design in Munich which covered different fields of visual design and art direction. I applied and deepened this knowledge in a Graphic Design internship at Serviceplan. There, I had the chance to gain experience in a big company environment by assisting in daily business requirements as well as being part of ideation and campaign creation processes.
My next step brought me to work as an Art Director in the same company I was doing music for.
I was responsible for all visual assets. But my focus was on two main projects which included creating a documentary book with an accompanying movie and the management and marketing of a multi-artist world tour with stops in Berlin, London, Paris and New York. This was especially great as I had to understand these cities cultural habits.
After this experience, I left the entertainment industry as I wanted to focus more on innovation and technology-driven design. I decided to do a master in Design for Emergent Futures in Barcelona which included research related to futures scenarios and resulted in a creative process taking the social and environmental impact of design into account. Additionally, the Fab Academy, which covered digital fabrication and rapid prototyping, was part of the experience. These skills come in very handy if you want to design your own physical objects.
My most recent chapter brought me to Free Now, where I had the chance to dive into User Experience Research which helped me to understand how to validate our work from the user point of view, how people interact with design and how to translate insights into design actions.
I am always eager to hear about new projects and opportunities for collaboration as well as acquisition and developments, new technologies and innovations that are facing and shaping society, industry, environment or the way we do politics.
Reach out if you have anything in mind you want to discuss or if you want to know me better. Cheers!
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